Live Instructor After School Programs
Our top-notch instructors are formally trained in college-level Computer Science.
We offer small class sizes of 4-6 students per instructor. Group registrations are available by request.
Classes will meet for 60 minutes per week for 6 weeks.
Tuition is payable per camp and will be charged at $150 for 6 hours.
More details about our after school programs
Kodeclik’s after-school programs bring our curriculum to students through an instructor-led format with small class sizes. Groups of 4-6 students are taught online once a week for 6 weeks. The programs are great for students who enjoy live interaction with a tutor as they learn to code and build fun and exciting projects.
Snapshots from live sessions
Fun coding classes where kids learn programming and game design using block based coding languages – Scratch, Makecode and Roblox.
Scratch: Animation and Cartoons
This is our introductory Scratch coding class for kids with no exposure to coding. In this class, kids will learn to code using sprites and backdrops, XY Co-ordinate system, complex movement, pen commands, geometric shapes, stamping, costumes, loops, conditional statements, variables, event handling and message broadcasting.
This is our advanced Scratch coding class for students who have completed Scratch 1 or who have prior Scratch coding experience. In this class, kids will learn to build real games, recognize and respond to sprite clicks, track and follow mouse movements, react to keyboard presses and clone characters on demand.
Minecraft Modding with MakeCode
This is our introductory Makecode coding class. Kids will have a blast in this coding class as they learn to build cool mods using Makecode. Kids will learn the 3D co-ordinate system, agent and builder models, building structures in custom worlds, spawning entities, variables, conditional statements, loops, functions and event handling.
Roblox Studio Programming
This is our introductory Roblox modding class where students will learn to modify Roblox games using Roblox Studio. In this coding class, students will learn the basics of Roblox Studio, moving and scaling parts, spawning objects, terrain construction, developing and importing models and the basics of Lua programming.
Mobile Apps with Thunkable
This is our introductory coding class where students will learn to build mobile apps using Thunkable. Students will learn about the screen, components, code, detecting and responding to events, canvas drawing, movement, tracking, web viewers, image viewing and manipulation.
3D Modeling with TinkerCAD
This is our introductory TinkerCAD course where students create complex 3D structures like toys, vehicles, and buildings! They can even print them on their 3D printer for personal use! Makecode coding class. Kids will learn about 3D geometry, adding and subtracting shapes, constructive solid geometry, creating patterns and tilings, and even TinkerCAD's block-based programming language!
This fast moving Python coding class assumes no prior experience but rapidly takes you to high levels of programming. In this coding class, students will learn numbers, strings, arrays, conditional statements, control constructs, functions, iterators, responding and reacting to user input and will create simple games.
Python Turtle Graphics
This is our Turtle Graphics class for students familiar with Python. Students will learn to use the Turtle Graphics library, move and turn commands, the XY coordinate system, basic Geometry and exploration, drawing polygons, drawing stars, drawing spirals, stamping, randomizing and coloring drawings.
Minecraft Modding with Python
This class brings together two favorite platforms: Minecraft and Python. Students already familiar with the basics of Python will be introduced to an object-oriented flavor of programming, how to use builder and agent models to construct structures in their Minecraft worlds, navigating a 3D environment, and how to create complex programs compositionally from simpler parts.
Game Design with Gamemaker Studio
Gamemaker Studio, by YoYo Games, enables you to create your own games using drag-and-drop visual scripting blocks or using a programming language called GML. It uses simple concepts like sprites, rooms, players, and allows you to specify the game logic behind how objects move, how to track and respond to events, and keeping score of points and lives. Learn about finite state machines to keep track of game progress and embed complex logic into your games!